So it's a good thing that Agent 47 is finally coming back. There hasn't been any real creativity or deviousness to the killing - no sneaking poison into someone's drink, no pushing someone down some stairs to make it look like an accident, and certainly no disguising yourself as a stoney-faced Santa Claus at a Christmas party and firing a bullet into the underside of a glass bottom Jacuzzi full of drunk and horny revelers. Yet while the Assassin's Creed games have been perfectly fine in their own right, the actual process of assassination within those games has been disappointingly routine and inflexible, almost always eventuating with the same hidden blade stab to the chest before legging it in broad daylight. When IO Interactive took a break from its Hitman franchise after 2006's Blood Money, many gamers assumed that Ubisoft's Assassin's Creed would pick up where Agent 47 left off in terms of providing a satisfying simulation of being a cold-blooded killer.
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